Full time or part time
Three years full time; 34 teaching weeks plus 6 holiday weeks per year
$6,770 plus $240 Student Services Levy
Fees listed are for each year of the programme, indicative only and may vary with course selection. View course details for individual fees.
3925 - Bachelor of Computer Generated Imagery
Combine creative thinking with technical expertise and carve yourself a career in animation and computer generated imagery for film and television, game design and more.
Through this three year programme you will develop a wide range of skills and knowledge related to animation and computer generated imagery (CGI).
You will gain experience using industry-standard animation and CGI software and processing for projects.
This programme is designed to give you the skills you need for employment in the CGI industry, and in the creative and cultural sectors, or in other sectors where CGI is used.
Specialise in your area of interest.
You don't need to choose your major until your second year. The first year of the degree will give you a broad introduction to all the different majors, so you can make an informed decision about what you want to do in your second and third year.
Your major options include:
Learn to combine your creativity with the technical skills of animation (motion, behaviour, expression) to produce animated works. Come up with innovative ideas to appeal to a range of different audiences. You will learn to produce and present your animation work to a professional standard.
Learn how to express natural dynamic changes in computer generated imagery with visual effects. You will produce creative and innovative works using the latest visual effects techniques and software. You will learn to produce and present your projects to a professional standard.
Learn to create innovative custom scripts and specialist tools to meet a range of different CGI production needs. Learn to create the tools for an efficient pipeline for animation/film/game development, including the incorporation of augmented reality (AR) and/or virtual reality (VR). You can choose to focus on animation or real time (AR/VR)
Introducing the Lead Programme Developer for NMIT's new suite of Animation and Computer Generated Imagery programmes.
Hear from Alexis Khouri an Executive Vice President at Allegorithmic about how the industry is developing and its shortage of trained professionals as well as how the Bachelor of Computer Generated Imagery** is meeting the needs of the global entertainment industry.